App Builders – April 17, 2018
To celebrate the 10th anniversary of the iOS SDK, I explored the history of the iPhone and its SDK through some of the key features and innovations that contributed to the evolution of software development as we know it.
NSSpain – September 14, 2017
My talk at NSSpain was about disassembly and how developers can reach into the internals of Apple’s and other frameworks to see implementation details and hidden functionality. I also gave a workshop at NSSpain related to my talk where we went in-depth into the private Sharing framework and we reverse-engineered AirDrop.
Mobile Era – November 4, 2016
SpriteKit is Apple’s framework for 2D sprite rendering. I gave an overview of the various features of the framework and how developers can leverage them across Apple’s platforms.
App Builders – April 26, 2016
I gave a general overview of the accessibility features of Apple’s platforms and why developers should adopt them in their apps.
Swift Summit – March 22, 2015
Using slides featuring only emoji, I discussed how my inability to make decisions in a side project of mine led to its downfall.
NSLondon – September 25, 2014
I spoke about the Pebble SDK and how iOS developers could program for a smart watch before the Apple Watch and its associated watchOS SDK were available.
Swift London – September 17, 2014
I was invited to speak at one of the first Swift London meet-ups to speak about using the the AddressBook framework in Swift when, at the time, only a C-level API was available.